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Forza Motorsport (TM) - Game Design
 Game Menus - Career Mode - Multiplayer Mode
Game Menus
This section will describe how the game is structured with an overview of the menu systems and general navigation through the game.
 
The first major difference from Forza 2 can be found as soon as you start the game.  A nice personal touch is added by the British voice actor Peter Egan (wiki).  This approach adds a lot to the game. It gives it character.
 
He will first ask how familiar you are with racing games to get a sense of the difficulty setting/driving assists  to recommend for your first race. (Options: Casual, Regular, Serious). 
 
From here, the player is given the opportunity to race the FM3 cover car, the Audi R8 5.2 FSI quattro around the Camino Viego de Montserrat track.  The purpose of the race is to help you determine whether you've made the right choice in terms of the difficulty setting. After you finish the race, you can start your career by choosing your first car.
 
Continue to Career Mode
 
Main Menu
 
  1. Go Race
  2. Upgrade
  3. Paint
  4. Storefront
  5. Leaderboards
  6. My Profile
  7. Set Difficulty

The menus are designed to replicate a brochure from a high end European car manufacturer. They are very clean, without a lot of extraneous information.   

The menus are are designed to allow you to progress simply using the "A" button.  When in doubt, press "A".
Set Difficulty

In several locations at various stages of play in the game, you have the opportunity to change your difficulty settings.  You will be able to set the difficulty at two levels: high level (master) and detailed level (customized assists and difficulty) :

1. Set Master: Difficulty can be set to one of several master presets: Easy/(Medium?)/(Professional?)/Custom

2.  Set assists and difficulty: FM3 will use a no penalty approach to the use of assists (no option decreases the payout from a race). Turning off assists will only increase the winnings received. The available assists are:
  • autobrake (one-button racing) - on / off (0% / +10%)
  • anti-lock brakes - on/off
  • stability control - on/off
  • traction control - on/off
  • shifting - automatic/manual
  • suggested line - off/brake only/full
  • opponent difficulty - easy/medium/hard (0% / +10% / +15%)
  • damage/fuel/tire wear - cosmetic / limited? / simulation? 
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