- The Team
- Creator / Publisher: Microsoft Game Studios / Turn 10
- Origins: The
group was called Team Forza for the first project but changed their
name to Turn 10 for FM2. Team members have previously worked on
projects with EA, DICE, Boss Games, Nintendo, Crystal Dynamics, and
Neversoft.
-
- Release Info
- Release date:
- - Europe: October 23, 2009
- - North America: October 27, 2009
- - Asia: October 29, 2009
- Demo:
Likely, closer to release date, but
no official date.
-
- Content
- Cars:
400+
- Garage Capacity: not
announced
- Auto Manufacturers: 50 manufacturers
- Tracks:
over 100 circuits
- Performance parts: Certainly
there will be lots of options, but no details on enhancements over FM2
yet.
- Weather effects / Night driving: Not this
time.
- Visual Customization: Visual
customization will be enhanced over the first two games. More details
to follow.
- Graphical
improvements: Cars - 10 times the polygons of Forza Motorsport
2; 4 times the texture resolution.
- Car Painting: Full colour spectrum this
time around (i.e. not just the preset colour options or the stock
colours)
- Photo Mode: Take
in-game pictures of your creation in Forza Motorsport 2 Photo Mode.
- Video Mode:
-
- Live! Functionality
- Players:
8 players
- Career Mode: Earn in-game credits and
complete single-player career objectives while racing over Xbox Live.
- Leader Boards: Will be leader
boards for racers as always, but new ones for painters, tuners, and
community organizers.
- Downloadable content: Cars and tracks
at a minimum.
- Auction House: I suspect
that there will be enhanced functionality for the auction house
although I have not seen any details. I suspect that there will
be improved ability to search for individual painters and
tuners.
- Community Storefront: to
be announced
-
- Technical Features
- Players: 8
racers
- HDTV:
720p,
high-dynamic-range lighting, up-rezd to 1080P
- Sound: no
details yet, has to be at least Dolby 5.1.
- Frames per second: 60
fps
- Physics
calculation sampling: 360hz
|