Fan Site by Norm302
Visit my 
Forza Motorsport
 
This site is dedicated to fans of Forza Motorsport (TM), the blockbuster title from Microsoft Game Studios. I've searched the web extensively for content and have tried to present it in the most comprehensive and useful format. If you have questions or comments, please send me feedback at the link below. Hope you enjoy it.
 
1. Most recent updates to this site on my blog: (Link)
2. Site Map: (Link)
3. Car Database in Excel format: (Link) updated Mar 12
4. Credits: (Link

NEWS ARCHIVE


February 15 and 16, 2007

Pit Pass, New Images, Car List 1, and May release date for Europe (LINK
 
Pit Pass Report (LINK):
Forza Motorsport 2 car-upgrades introduction with Turn 10's game director Dan Greenawalt.

- they've split out engine block upgrades and top half upgrades.
- you can choose from different tire manufacturers, not just different compounds
- fm2 tracks weight and inertia for clutch, tranny, crank, driveline, flywheel as well as wheel widths, rim model and rim size
- they’ve added roughly 100 more engine swaps for even more cars
- you can not only swap out the powerplant, you can even put in a new drivetrain
- as your car levels, you unlock discounts on different aftermarket manufacturer brands. 
 
New Images: 
 
Car List 1: 
Ferrari
1964 Ferrari 250 GTO
1967 Ferrari 330 P4
1969 Ferrari Dino 246 GT
1984 Ferrari GTO
1987 Ferrari F40
1991 Ferrari 512 TR
1994 Ferrari F355 Berlinetta
1995 Ferrari F50
1998 Ferrari F355 Challenge
1999 Ferrari 360 Modena
2002 Ferrari 575M Maranello
2002 Ferrari Enzo Ferrari
2003 Ferrari Challenge Stradale
2004 Ferrari F430
2005 Ferrari 612 Scaglietti
Lamborghini
1988 Lamborghini Countach LP5000 QV
1997 Lamborghini Diablo SV
1999 Lamborghini Diablo GTR
2005 Lamborghini Gallardo
2005 Lamborghini Murcielago
Maserati
2004 Maserati MC12
2006 Maserati GranSport
Porsche
1955 Porsche 550 Spyder 
1970 Porsche 914/6
1973 Porsche 911 Carrera RS
1982 Porsche 911 Turbo 3.3
1987 Porsche 959
1989 Porsche 944 Turbo
1995 Porsche 911 GT2
2003 Porsche Carrera GT
2003 Porsche Boxster S
2004 Porsche 911 GT3 (996)
2006 Porsche Cayman S
2007 Porsche 911 Turbo (997)
2007 Porsche 911 GT3 (997)

February 9, 2007

Friday Special - New Images - Haptic Controller Feedback - Interview With Gunnar Jeanette  
 
Lots of neat stuff this week: 
- New images first posted on IGN on Thursday.  Check out the Ferrari Enzo and new Maserati MC-12 on the car pages
- Dan posted an interesting analysis of the haptic feedback used in racing games (LINK)
- Pitpass was just a summary of the week's happenings (nothing new) (LINK), does include the results of the audio challenge 
- Interview with Gunnar Jeanette (the professional race driver that did the Popular Science article for FM (LINK

February 2, 2007

Pit Pass Report - Homologation Special (LINK)
 
- Updated Forzamotorsport.net site at the end of February (likely to at least have the hooks for the new FM2 features including RSS feeds.
 
This week at Turn 10
- new content coming in February (partial car list, images, video)
 
Homologation Info
- homologation only in the four R classes - each class is homologated separately
- basically they'll slightly alter the cars to allow all the cars in a class to be competitive (some will be better than they otherwise might have been and a few others may have their stats reduced).
- more than 30 new race cars
- high speed oval included  

January 26, 2007

New Pitpass Report provides new multiplayer details and a track list! (LINK)
 
Track list:  (Here's my comparison of FM1 and possible FM2 track lists (LINK))
  • Mugello Autodromo Internazionale
  • Suzuka Circuit 
  • Sebring International Raceway 
  • Mazda Raceway Laguna Seca

  • Tsukuba Circuit

  • Road Atlanta

  • Silverstone Circuit

  • Nürburgring Nordschleife

  • Maple Valley Raceway

  • Sunset Peninsula Infield

  • New York Circuit

  • Test Track

Multiplayer Options
Advanced Rules: In this options tab, you set damage type, tire wear and fuel consumption, collisions, spectators' voices, grid order, and the end race timer.

Overrides Options: The whole purpose of overrides is to let the host restrict how people race on their server. Options here include the ability to force all players to use manual transmission, force the suggested line to be turned off, force STM, TCS, and ABS to be inactive, as well as force a certain camera view, whether it be hood or behind-the-car. The game also gives you the option to force stock upgrades and tuning for all cars on the track, essentially leveling the playing field for cars of the same make.

Car Restrictions: The last tab in the multiplayer options menu is all about letting the host get specific about the kind of race he wants to run. The restriction categories here include Car Class (D-R4, "no race cars", or "any"), Performance Index (restrict the room for cars under a specific PI number), Power (restrict the room for cars in a specific horsepower range), Region (North America, Europe, Asia), Make (choose from all 50 of our manufacturers), Model, Year, Curb Weight, Drive Type, and Engine Position. Additionally, as you narrow the scope of your room, a number at the bottom of the screen tells you in real-time how many cars you have in your Arcade and Career garages that qualify for this specific room.

January 20, 2007

New Pitpass Report provides new multiplayer and scoreboard information (LINK)
 
Car Classes
- Some clarification here the ranking will play out more like this: (D, C, B, A, R-4, S, R-3, U, R-2, R-1)
 
Scoreboards 
- can still download set ups off the scoreboards
- Free Run lap times can be set anywhere (Career, Arcade, Time Trials, Multiplayer) 
 
Multiplayer 
- XBox Live!, System Link and Split Screen
- Under Xbox live! there are six options: Exhibition Race (unranked, no money), Career Race (ranked, money) + 4 others (guessing Forza TV, share images online, etc.)
- Within Exhibition Race you can choose Circuit Race or Series Race (up to 7 Circuits) + Team Series
- Circuits organized under a bunch of filters - All, real world, original, reverse, american, european. etc. 
- can specify car class and rating for the race
- AI players can be added to fill in the field 
- can turn on or off the spectators voices
- various options for the starting grid: by performance indexes; by lobby points; by Time Trials rank; or by the overall Forza Rank; and finally reversed Forza Rank and random order."  
 
Time Trials
-25 races including Top Secret Nissan S15 on Tsukuba Short and a Porsche 862c on Nordscheife  

January 15, 2007

Pitpass Report provides details on the car ranking system and scoreboards 
 
Car Classes
- new U class (unlimited) and R Class has been split (now D, C, B, A, S, U, R-?, R-GT, R-GTR, R-P1)
- Classes now graded with a performance index ranging from 100-999, allowing for better matched competitions
- car performance index is based on the parts not the tuning
- if an added part is not balanced with other factors to provide a net benefit to the car, the ranking will not change.  
 
Scoreboards
-  more information added to the listing: assists used, drafting, where the race was run (multiplayer/career/arcade), 
- scoreboards will be on the .net site.
 
Next week's topic is the Time Trials and apparently we're in for a treat. 

October 15, 2006

Time for an update: X06 and Tokyo Game Show 
 
Here's a quick summary of all the adds since TGS: 
  • Point to point tracks will not be returning due to low online usage.

  • New video to be released soon highlighting major new feature.

  • New cars, see list on Car page

  • New launch date Q1 2007

  •    


September 5, 2006

First Official Screens Released 
 
Screens released to the major XBox gaming magazines a few months back have now been officially released by Turn 10 Studio. 
 

August 17, 2006

New Interview with Dan Greenawalt at IGN UK 
 
IGN has posted a new series of questions answered by Dan Greenawalt. Here's the (link).
 
Some interesting tidbits:
 
- track number bumped to over 70
- Scions added
- support for 3rd party steering wheels referenced but not which models
- cars will level-up individually, to encourage you to continue building one car, unlocking parts/relationships
- over 400 single player races
- over 2000 scoreboards
- nearly 100 performance upgrades per car 
- some new original tracks 

July 21, 2006

Official Forza Motorsport 2 Customization Trailer (2) 
 
Originally found on Gametrailers.com the trailer can now be found on the official community site Forzamotorsport.net (link). The second official trailer takes a look at some of the features in FM2 using Nissan's Fairlady Z to demonstrate. 


July 20, 2006

Official Forza Motorsport 2 Faceplate 
 
Turn 10 have released the official faceplate for Forza Motorsport 2 is now available for pre-order: (Link


July 14, 2006

Official Cover Art Released (see above) 
 
Turn 10 have released the official box art for Forza Motorsport 2 for North America. The 350Z is rendered from the in-game model.  For the full story, have a look here: (Link

 


June 28, 2006

Official Forza Motorsport Wallpapers (4) 
 
The good folks at Turn 10 have given us some new gorgeous images of the Forza Motosport 2 sponsored Ferrari 430 GT by Risi Competizione. Check out my Images page or head on over the see the full press announcement here: Link 

May 24, 2006

Microsoft and Turn 10 Studios Announce their Sponsorship of the Risi Competizione Ferrari 430GT for the American Lemans Series (ALMS) 
 
See full press announcement: Link

May 9, 2006

IT'S OFFICIAL:  Forza Motorsport 2 confirmed for holiday 2006!!!!

A number of details were announced at Microsoft's E3 presentation today:

Official Press release: http://www.forzamotorsport.net/050906-01.htm 

  • A new wireless force feedback steering wheel will be released

  • 12 players competing on Live!

  • over 300 cars.

  • more - check out the features page: (Link)

For those with a 360, the FM2 trailer is now available in the Marketplace.  

The good folks at Microsoft Game Studios will also be updating the official FM2 web site today, so check it out:  www.forzamotosport.net  

First Images! (thanks to Bomberman447)


March 22, 2006

Forza Motorsport Announcement at E3?

In a recent interview with IGN's Douglass C. Perry, Peter Moore (MS's Corporate Vice President of Interactive Entertainment) confirmed the long term plans for the Forza Motorsport as a key franchise, but he did not go as far as to commit to any new details. In the same article, IGN expresses their belief, as many of us have, that there will be an official announcement at E3 in May, exactly two years following the original announcement for the first in the series.  (Link

 


September 26, 2005

The first story related to the inevitable announcement of Forza Motorsport 2 was a false reference to some crudely manipulated photos.  Reference to the story can be found on page 46 of issue 151 of Game Informer which reads:

"Forza 2 Already Warming Up

Recently, some screenshots claiming to be of Forza Motorsport 2 car models showed up on the Internet. Although there was some discussion of whether they were real or not, Loose Talk did hear from a good source that the second iteration of the car sim series is being worked on right now and is expected to show up for the XBox 360 in 2006. We don't expect the game to hit before spring."

Here's a link to the story at XBox Core: Link

These images have since been confirmed to NOT be from Forza Motorsport 2 but are industrial designs by an incredibly talented artist theshaddix at cg-cars.com, here's the original source of those amazing Ferrari images cgcars.com: Link


 
E-mail me with suggestions:
 
Most of the information on this site has been collected for the sites linked above and those that are listed on the 
Features - Links page. I have simply collected it in one place and tried to put it in a usable format.
 
This site is not affiliated with Microsoft.
Forza Motorsport, Xbox, Xbox 360, Xbox Live, the Live Logo, and the Xbox logos are registered trademarks or trademarks of Microsoft Corp.