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- Fan Site by Norm302
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- Visit my
- Forza Motorsport
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- This site is dedicated to fans of Forza
Motorsport (TM),
the blockbuster title from Microsoft Game Studios. I've searched the
web extensively for content and have tried to present it in the most
comprehensive and useful format. If you have questions or comments,
please send me feedback at the link below. Hope you enjoy it.

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- 1.
Most
recent updates to this site on my blog: (Link)
- 2. Site Map: (Link)
- 3. Car Database in Excel format: (Link)
updated Mar 12
- 4. Credits: (Link)
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NEWS ARCHIVE
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February 15 and 16, 2007
- Pit Pass, New Images, Car List 1, and May
release date for Europe (LINK)
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- Forza Motorsport 2 car-upgrades
introduction with Turn 10's game director Dan Greenawalt.
- they've split out engine block upgrades and top half upgrades.
- you can choose from different tire manufacturers, not just
different compounds
- fm2 tracks weight and inertia for clutch, tranny, crank,
driveline, flywheel as well as wheel widths, rim model and rim
size
- they’ve added roughly 100 more engine swaps for even more
cars
- you can not only swap out the powerplant, you can even put in
a new drivetrain
- as your car levels, you unlock discounts on different
aftermarket manufacturer brands.
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- New Images:
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- Car List 1:
- Ferrari
- 1964 Ferrari 250 GTO
1967 Ferrari 330 P4
- 1969 Ferrari Dino 246 GT
1984 Ferrari GTO
1987 Ferrari F40
1991 Ferrari 512 TR
1994 Ferrari F355 Berlinetta
1995 Ferrari F50
1998 Ferrari F355 Challenge
1999 Ferrari 360 Modena
2002 Ferrari 575M Maranello
2002 Ferrari Enzo Ferrari
2003 Ferrari Challenge Stradale
2004 Ferrari F430
2005 Ferrari 612 Scaglietti
- Lamborghini
- 1988 Lamborghini Countach LP5000
QV
1997 Lamborghini Diablo SV
1999 Lamborghini Diablo GTR
- 2005 Lamborghini Gallardo
2005 Lamborghini Murcielago
- Maserati
- 2004 Maserati MC12
- 2006 Maserati GranSport
- Porsche
- 1955 Porsche 550 Spyder
- 1970 Porsche 914/6
1973 Porsche 911 Carrera RS
1982 Porsche 911 Turbo 3.3
1987 Porsche 959
1989 Porsche 944 Turbo
1995 Porsche 911 GT2
2003 Porsche Carrera GT
2003 Porsche Boxster S
2004 Porsche 911 GT3 (996)
2006 Porsche Cayman S
2007 Porsche 911 Turbo (997)
- 2007 Porsche 911 GT3 (997)
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February 9, 2007
- Friday Special - New Images -
Haptic Controller Feedback - Interview With Gunnar Jeanette
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- Lots of neat stuff this
week:
- - Dan posted an interesting
analysis of the haptic feedback used in racing games (LINK)
- - Pitpass was just a summary of
the week's happenings (nothing new) (LINK),
does include the results of the audio challenge
- - Interview with Gunnar Jeanette
(the professional race driver that did the Popular Science
article for FM (LINK)
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February 2, 2007
- Pit Pass Report - Homologation
Special (LINK)
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- - Updated Forzamotorsport.net site
at the end of February (likely to at least have the hooks for
the new FM2 features including RSS feeds.
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- This week at Turn 10
- - new content coming in February (partial
car list, images, video)
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- Homologation Info
- - homologation only in the four R
classes - each class is homologated separately
- - basically they'll slightly alter
the cars to allow all the cars in a class to be competitive
(some will be better than they otherwise might have been and a
few others may have their stats reduced).
- - more than 30 new race cars
- - high speed oval
included
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January 26, 2007
- New Pitpass Report provides new
multiplayer details and a track list! (LINK)
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- Track list: (Here's my comparison
of FM1 and possible FM2 track lists (LINK))
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- Mugello Autodromo Internazionale
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- Suzuka Circuit
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- Sebring International Raceway
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Mazda Raceway Laguna Seca
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Tsukuba Circuit
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Road Atlanta
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Silverstone Circuit
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Nürburgring Nordschleife
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Maple Valley Raceway
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Sunset Peninsula Infield
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New York Circuit
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Test Track
Multiplayer Options
Advanced Rules: In this options tab,
you set damage type, tire wear and fuel consumption, collisions,
spectators' voices, grid order, and the end race timer.
Overrides Options: The whole purpose of overrides is to let
the host restrict how people race on their server. Options here
include the ability to force all players to use manual
transmission, force the suggested line to be turned off, force STM,
TCS, and ABS to be inactive, as well as force a certain camera
view, whether it be hood or behind-the-car. The game also gives
you the option to force stock upgrades and tuning for all cars on
the track, essentially leveling the playing field for cars of the
same make.
Car Restrictions: The last tab in the multiplayer options
menu is all about letting the host get specific about the kind of
race he wants to run. The restriction categories here include Car
Class (D-R4, "no race cars", or "any"),
Performance Index (restrict the room for cars under a specific PI
number), Power (restrict the room for cars in a specific
horsepower range), Region (North America, Europe, Asia), Make
(choose from all 50 of our manufacturers), Model, Year, Curb
Weight, Drive Type, and Engine Position. Additionally, as you
narrow the scope of your room, a number at the bottom of the
screen tells you in real-time how many cars you have in your
Arcade and Career garages that qualify for this specific room.
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January 20, 2007
- New Pitpass Report provides new
multiplayer and scoreboard information (LINK)
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- Car Classes
- - Some clarification here the ranking will
play out more like this: (D, C, B, A, R-4, S, R-3, U, R-2, R-1)
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- Scoreboards
- - can still download set ups off the
scoreboards
- - Free Run lap times can be set anywhere
(Career, Arcade, Time Trials, Multiplayer)
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- Multiplayer
- - XBox Live!, System Link and Split Screen
- - Under Xbox live! there are six options:
Exhibition Race (unranked, no money), Career Race (ranked,
money) + 4 others (guessing Forza TV, share images online, etc.)
- - Within Exhibition Race you can choose
Circuit Race or Series Race (up to 7 Circuits) + Team Series
- - Circuits organized under a bunch of
filters - All, real world, original, reverse, american, european.
etc.
- - can specify car class and rating for the
race
- - AI players can be added to fill in the
field
- - can turn on or off the spectators voices
- - various options for the starting grid: by
performance indexes; by lobby points; by Time Trials rank; or by
the overall Forza Rank; and finally reversed Forza Rank and
random order."
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- Time Trials
- -25 races including Top Secret Nissan S15
on Tsukuba Short and a Porsche 862c on Nordscheife
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January 15, 2007
- Pitpass Report provides details
on the car ranking system and scoreboards
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- Car Classes
- - new U class (unlimited) and R Class has
been split (now D, C, B, A, S, U, R-?, R-GT, R-GTR, R-P1)
- - Classes now graded with a performance
index ranging from 100-999, allowing for better matched
competitions
- - car performance index is based on the
parts not the tuning
- - if an added part is not balanced with
other factors to provide a net benefit to the car, the ranking
will not change.
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- Scoreboards
- - more information added to the
listing: assists used, drafting, where the race was run
(multiplayer/career/arcade),
- - scoreboards will be on the .net site.
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- Next week's topic is the Time Trials and
apparently we're in for a treat.
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October 15, 2006
- Time for an update: X06 and
Tokyo Game Show
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- Here's a quick summary of all the adds
since TGS:
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Point to point tracks will not
be returning due to low online usage.
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New video to be released soon
highlighting major new feature.
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New cars, see list on Car page
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New launch date Q1 2007
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September 5, 2006
- First Official Screens Released
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- Screens released to the major XBox gaming
magazines a few months back have now been officially released by
Turn 10 Studio.
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August 17, 2006
- New Interview with Dan
Greenawalt at IGN UK
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- IGN has posted a new series of questions
answered by Dan Greenawalt. Here's the (link).
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- Some interesting tidbits:
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- - track number bumped to over 70
- - Scions added
- - support for 3rd party steering wheels
referenced but not which models
- - cars will level-up individually, to
encourage you to continue building one car, unlocking
parts/relationships
- - over 400 single player races
- - over 2000 scoreboards
- - nearly 100 performance upgrades per
car
- - some new original tracks
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July 21, 2006
- Official Forza Motorsport 2
Customization Trailer (2)
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- Originally found on Gametrailers.com the
trailer can now be found on the official community site
Forzamotorsport.net (link).
The second official trailer takes a look at some of the features
in FM2 using Nissan's Fairlady Z to demonstrate.
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July 20, 2006
- Official Forza Motorsport 2
Faceplate
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- Turn 10 have released the official
faceplate for Forza Motorsport 2 is now available for pre-order: (Link)
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July 14, 2006
- Official Cover Art Released
(see above)
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- Turn 10 have released the official box art
for Forza Motorsport 2 for North America. The 350Z is rendered
from the in-game model. For the full story, have a look
here: (Link)
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June 28, 2006
- Official Forza Motorsport
Wallpapers (4)
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- The good folks at Turn 10 have given us
some new gorgeous images of the Forza Motosport 2 sponsored
Ferrari 430 GT by Risi Competizione. Check out my Images
page or head on over the see the full press announcement
here: Link
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May 24, 2006
- Microsoft and Turn 10 Studios
Announce their Sponsorship of the Risi Competizione Ferrari
430GT for the American Lemans Series (ALMS)
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- See full press announcement: Link
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May 9, 2006
IT'S OFFICIAL:
Forza Motorsport 2 confirmed for holiday 2006!!!!
A number of details
were announced at Microsoft's E3 presentation today:
Official Press release: http://www.forzamotorsport.net/050906-01.htm
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A new wireless force feedback
steering wheel will be released
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12 players competing on Live!
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over 300 cars.
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more - check out the features
page: (Link)
For those with a 360, the FM2
trailer is now available in the Marketplace.
The good folks at Microsoft Game
Studios will also be updating the official FM2 web site today, so
check it out: www.forzamotosport.net
First Images!
(thanks to Bomberman447)
  
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March 22, 2006
Forza Motorsport
Announcement at E3?
In a recent interview with
IGN's Douglass C. Perry, Peter Moore (MS's Corporate Vice President of
Interactive Entertainment) confirmed the long term plans for the Forza
Motorsport as a key franchise, but he did not go as far as to commit to
any new details. In the same article, IGN expresses their belief, as many
of us have, that there will be an official announcement at E3 in May,
exactly two years following the original announcement for the first in the
series. (Link)
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September 26, 2005
The first story related to the
inevitable announcement of Forza Motorsport 2 was a false reference to
some crudely manipulated photos. Reference to the story can be found
on page 46 of issue 151 of Game Informer which reads:
"Forza 2 Already Warming Up
- Recently, some screenshots claiming to
be of Forza Motorsport 2 car models showed up on the Internet. Although
there was some discussion of whether they were real or not, Loose Talk did
hear from a good source that the second iteration of the car sim series is
being worked on right now and is expected to show up for the XBox 360 in
2006. We don't expect the game to hit before spring."
Here's a link to the story at XBox
Core: Link
These images have since been confirmed
to NOT be from Forza Motorsport 2 but are industrial designs by an
incredibly talented artist theshaddix at cg-cars.com, here's the
original source of those amazing Ferrari
images cgcars.com: Link
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- E-mail me with suggestions:
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- Most of the information on this site has been
collected for the sites linked above and those that are listed on
the
- Features - Links page. I have simply collected
it in one place and tried to put it in a usable format.
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- This site is not affiliated with
Microsoft.
- Forza Motorsport, Xbox, Xbox 360, Xbox Live,
the Live Logo, and the Xbox logos are registered trademarks or
trademarks of Microsoft Corp.
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