Forza Motorsport (TM) - Game Layout - 2) Career
Arcade Race  Career Mode  Multiplayer Time Trials Free Run Options
2. Career
 
Go Race The Garage Buy Cars Train Drivatar Set Difficulty

d) Train Drivatar

IGN  (Link) - "The first few races instantly showed off the AI's peculiar characteristics. Each AI car is different; and each one is relatively tough and unafraid to bump or even tip you. It's not like the races were dogfights or scrappy Burnout Road Rage mash-a-thons, but you do have to watch out for the freakin' wily AI. At the beginning of each race, you'll see AI cars swerve across the course to get position, they'll bump you from behind, tip you if they get the right positioning, and they'll catch up and smoke you if your driving is weak and worthless. Thankfully, the game offers you the chance to retry any race, so you're not stuck with taking fourth and having to live with it. I took three firsts and three seconds in my first six races in the first event, earning tons of credits for each one.
 
Another interesting thing about the AI drivers is that they aren't lightly pushed off their tracks. In other words, if you finally catch up with the Nissan 350Z that pushed ahead of you one lap earlier, you're not likely to slam it against a wall lickety-split. Nah. They stick to their guns like humans, and sometimes, it seems, they even push back. So, seeking revenge on opponent cars isn't always a benefit. Pushing or even slamming an opponent often times results in the loss of speed and placement. Plus, you might tip yourself off the track, and if you veer too far off, the race is pretty much over. Most races offer two to three laps, and in the three-lap races you could theoretically make it back into the top three if you're really good."

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