- Dan Greenawalt
- The on-track experience is a simulation.
However, we have customizable levels of difficulty, in the form
of damage, assists, and opponent skill, that allow you to alter
your experience.
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- Forza Motorsport features performance-affecting
damage. However, realistic damage can be extremely punishing.
Therefore, weve integrated damage into the difficulty system.
You can play with fully simulated damage, limited damage, or
simply cosmetic damage.
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- Challenging yourself will increase the
rewards for winning. With the difficulty settings at default,
I expect most players to be able to pick up and play the game
successfully. Meanwhile, they are encouraged and armed to grow
their racing skills.
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- Persistent Damage
- Any tire tracks left on the ground will
remain on the track for the entire race.
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- Any collision between a car and the guardrail
will transfer paint to the guardrail. That paint transfer will
remain until the end of the race.
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- Car Wear
- When damage is set to full simulation, the car
does wear and degrade. (Link)
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